Bonjour,
J'ai un petit souci avec MW2 AlterIWnet a chque fois que je rejoin un serveur au bout de quelques minute mon écran ce fige et dans ma console il y a écrit:
ODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeStarkz can
can get packets from client 6 (), client 9 (), client 10 (),
mattpaps64 cannot talk to anyone but the server
Correcting server to tell it that our voiceConnectivityBits are 1152 instead of 1216
can get packets from client 6 (), client 7 (), client 9 (),
burak cannot talk to anyone but the server
VIRUS cannot talk to anyone but the server
Ca3saR cannot talk to anyone but the server
Correcting server to tell it that our voiceConnectivityBits are 1152 instead of 1216
Correcting server to tell it that our voiceConnectivityBits are 1152 instead of 1216
Correcting server to tell it that our voiceConnectivityBits are 1152 instead of 1216
Correcting server to tell it that our voiceConnectivityBits are 1152 instead of 1216
Correcting server to tell it that our voiceConnectivityBits are 1152 instead of 1216
Correcting server to tell it that our voiceConnectivityBits are 1152 instead of 1216
ODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeCom_TouchMemory: 0 msec.
Et ça sur tout les serveur ! :pleurer:
Même quand je cherche directement une partie.
Si vous pouvez m'aider n'hésité pas
J'ai un petit souci avec MW2 AlterIWnet a chque fois que je rejoin un serveur au bout de quelques minute mon écran ce fige et dans ma console il y a écrit:
ODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeStarkz can
can get packets from client 6 (), client 9 (), client 10 (),
mattpaps64 cannot talk to anyone but the server
Correcting server to tell it that our voiceConnectivityBits are 1152 instead of 1216
can get packets from client 6 (), client 7 (), client 9 (),
burak cannot talk to anyone but the server
VIRUS cannot talk to anyone but the server
Ca3saR cannot talk to anyone but the server
Correcting server to tell it that our voiceConnectivityBits are 1152 instead of 1216
Correcting server to tell it that our voiceConnectivityBits are 1152 instead of 1216
Correcting server to tell it that our voiceConnectivityBits are 1152 instead of 1216
Correcting server to tell it that our voiceConnectivityBits are 1152 instead of 1216
Correcting server to tell it that our voiceConnectivityBits are 1152 instead of 1216
Correcting server to tell it that our voiceConnectivityBits are 1152 instead of 1216
ODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeODE: vector has zero sizeCom_TouchMemory: 0 msec.
Et ça sur tout les serveur ! :pleurer:
Même quand je cherche directement une partie.
Si vous pouvez m'aider n'hésité pas