Périmé MW3 Trainer

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|Arkenix|

BrainV2.1.exe
V
Feb 22, 2011
657
0
441
Bonjour a tous !

Je n'ai pas envie de faire long sur la présentation vous m'excuserez.

Voici comme promis mon 'petit' trainer pour MW3.

Avant toute choses !!

Le cheat a été fait sur une version Crackée de MW3, et en 32Bytes.
Je ne sais donc pas si cela fonctionne sous 64Bytes et sur officiel.
Encore moins en multi-joueur !



592544ico.png
Arkenix MW3 Trainer
592544ico.png



Screen :


241814Screen.jpg



Fonctions :


Regen HP instantané
Inf Ammo
Run Speed 0 > 1 > 2 > 3
Gravity (original : 800 )
Jump Force (original : 40)
Effect (original : ON)
Wall (original : ON)
Night Vision : NumPad [ 0 ]
Slot Arme 1 : NumPad [ 1 ]
Slot Arme 2 : NumPad [ 2 ]
Slot Arme 3 : NumPad [ 3 ]
Slot Arme 4 : NumPad [ 4 ]
Slot Arme 5 : NumPad [ 5 ]
Slot Arme 6 : NumPad [ 6 ]
Slot Arme 7 : NumPad [ 7 ]
Slot Arme 8 : NumPad [ 8 ]
Slot Arme 9 : NumPad [ 9 ]


Utilisation : Voir la vidéo de démonstration

[YOUTUBE]vx3HKtP24aE[/YOUTUBE]


Téléchargement !!!!

Ce lien n'est pas visible, veuillez vous connecter pour l'afficher. Je m'inscris!


PS : pour ceux qui veulent modifier le trainer, il a été fait sous AutoIt, Je vous met le script à dispo !

#include <ButtonConstants.au3>
#include <ComboConstants.au3>
#include <GUIConstantsEx.au3>
#include <WindowsConstants.au3>
#include <EditConstants.au3>
#include <NomadMemory.au3>
#include <Misc.au3>
#Include <Array.au3>
#Include <File.au3>
#include <StaticConstants.au3>

TraySetIcon("C:\Documents and Settings\Administrateur\Bureau\AutoitScripts\MW3\ico.ico")

#Region ### START Koda GUI section ### Form=
Global $Version = "V 0.8 Little"
Global $Title = "Arkenix MW3 Trainer "&$Version

Global $Color = 0x8ab640
Global $Color2 = 0x8ab6FF
Global $BKColor = 0x000000
Global $Menu = 1
Global $MenuV = 1
Global $MenuSpeed = 0
Global $MenuGravity = 800
Global $MenuJump = 40
Global $MenuHp = 0
Global $MenuAmmo = 0
Global $MenuEffect = 1
Global $MenuWall = 1
Global $LabelHP = 100

HotKeySet("{RIGHT}", "MENUR")
HotKeySet("{LEFT}", "MENUL")
HotKeySet("{UP}", "MENUU")
HotKeySet("{DOWN}", "MENUD")

$Form1 = GUICreate($Title, 692, 26, -1, 0,BitOR($WS_SYSMENU,$WS_POPUP), BitOR($WS_EX_TOPMOST,$WS_EX_WINDOWEDGE))
GUISetFont(8, 800, 0, "MS Sans Serif")
GUISetBkColor($BKColor)
GUISetIcon("C:\Documents and Settings\Administrateur\Bureau\AutoitScripts\MW3\ico.ico", -1)
DllCall("user32.dll", "int", "AnimateWindow", "hwnd", $Form1, "int", 500, "long", 0x00080000);fondu
$Label1 = GUICtrlCreateLabel("HP: off", 5, 5, 45, 13)
GUICtrlSetBKColor(-1, $Color)
GUICtrlSetColor(-1, $BKColor)
$Label2 = GUICtrlCreateLabel("Ammo: off", 104, 5, 65, 13)
GUICtrlSetColor(-1, $Color)
$Label3 = GUICtrlCreateLabel("SPEED", 184, 5, 45, 13)
GUICtrlSetColor(-1, $Color)
$Label4 = GUICtrlCreateLabel($LabelHP&"%", 56, 5, 34, 13)
GUICtrlSetColor(-1, $Color2)
$Label5 = GUICtrlCreateLabel("Gravity", 256, 5, 50, 13)
GUICtrlSetColor(-1, $Color)
$Label6 = GUICtrlCreateLabel("800", 320, 5, 25, 13)
GUICtrlSetColor(-1, $Color2)
$Label7 = GUICtrlCreateLabel("Jump Force", 360, 5, 67, 13)
GUICtrlSetColor(-1, $Color)
$Label8 = GUICtrlCreateLabel("40", 430, 5, 30, 13)
GUICtrlSetColor(-1, $Color2)
$Label9 = GUICtrlCreateLabel("0", 232, 5, 11, 13)
GUICtrlSetColor(-1, $Color2)
$Label10 = GUICtrlCreateLabel("Effect: on", 485, 5, 68, 13)
GUICtrlSetColor(-1, $Color)
$Label11 = GUICtrlCreateLabel("Wall: on", 568, 5, 58, 13)
GUICtrlSetColor(-1, $Color)
$Label12 = GUICtrlCreateLabel("1", 654, 5, 13, 13)
GUICtrlSetColor(-1, $Color)
$PicNV = GUICtrlCreatePic("C:\Documents and Settings\Administrateur\Bureau\AutoitScripts\MW3\NV.jpg", 630, 5, 19, 14)
$Button1 = GUICtrlCreateButton("X", 670, 5, 17, 17)
GUICtrlSetColor(-1, $Color)
GUICtrlSetBkColor(-1, $BKColor)
$Pic2 = GUICtrlCreatePic("C:\Documents and Settings\Administrateur\Bureau\AutoitScripts\MW3\Separator.jpg", 91, 0, 8, 26)
$Pic3 = GUICtrlCreatePic("C:\Documents and Settings\Administrateur\Bureau\AutoitScripts\MW3\Separator.jpg", 171, 0, 8, 26)
$Pic4 = GUICtrlCreatePic("C:\Documents and Settings\Administrateur\Bureau\AutoitScripts\MW3\Separator.jpg", 244, 0, 8, 26)
$Pic5 = GUICtrlCreatePic("C:\Documents and Settings\Administrateur\Bureau\AutoitScripts\MW3\Separator.jpg", 346, 0, 8, 26)
$Pic6 = GUICtrlCreatePic("C:\Documents and Settings\Administrateur\Bureau\AutoitScripts\MW3\Separator.jpg", 470, 0, 8, 26)
$Pic7 = GUICtrlCreatePic("C:\Documents and Settings\Administrateur\Bureau\AutoitScripts\MW3\Separator.jpg", 554, 0, 8, 26)
GUISetState(@SW_SHOW)
WinSetTrans($Title, "", 190)
sleep(500)
$Wait = GUICreate($Title&" Wait", 217, 66, -1, -1,BitOR($WS_SYSMENU,$WS_POPUP), BitOR($WS_EX_TOPMOST,$WS_EX_WINDOWEDGE))
GUISetBkColor($BKColor)
DllCall("user32.dll", "int", "AnimateWindow", "hwnd", $Wait, "int", 600, "long", 0x00080000);fondu
$Status = GUICtrlCreateLabel("Run MW3...", 0, 0, 217, 66, BitOR($SS_CENTER,$SS_CENTERIMAGE))
GUICtrlSetColor(-1, $Color)
GUICtrlSetBkColor(-1, $BKColor)
GUISetState(@SW_SHOW)
#EndRegion ### END Koda GUI section ###

WinSetTrans($Title&" Wait", "", 190)


$List = ProcessWait("iw5sp.exe")
GUICtrlSetData($Status,"Loading ...")
$OPENMEM = _MEMORYOPEN($List)
WinMove($Title&" Wait","",@DesktopWidth/2-217/2,26,217,66,10)
GUISetState(@SW_HIDE,$Title&" Wait")


Global $Slot1 =0x012A9774
Global $Slot2 =0x012A9778
Global $Slot3 =0x012A977C
Global $Slot4 =0x012A9780
Global $Slot5 =0x012A9784
Global $Slot6 =0x012A9788
Global $Slot7 =0x012A978C
Global $Slot8 =0x012A9790
Global $Slot9 =0x012A9794
Global $SlotSwitch =0x008B923C

Global $ADDHP = 0x010BF428

Global $Ammo1 = 0x012A9910
Global $Ammo2 = 0x012A991C
Global $Ammo3 = 0x012A9928
Global $Ammo4 = 0x012A9934
Global $Ammo5 = 0x012A9940
Global $Ammo6 = 0x012A994C
Global $Ammo7 = 0x012A9958
Global $Ammo8 = 0x012A9964
Global $Ammo9 = 0x012A9970
Global $Ammo10 = 0x012A997C
Global $Ammo11 = 0x012A9988
Global $Ammo12 = 0x012A9994
Global $Ammo13 = 0x012A99A0
Global $Ammo14 = 0x012A99AC
Global $Ammo15 = 0x012A99B8
Global $Ammo16 = 0x012A99C4
Global $Ammo17 = 0x012A99D0
Global $Ammo18 = 0x012A99DC

Global $Wall = 0x01B752B0
Global $Angle = 0x01B88134
Global $View1 = 0x01B74554
Global $View2 = 0x01B74A14
Global $View3 = 0x01B74508
Global $AddEffect = 0x01B76CD0

Global $RunSpeed1 = 0x01B80B58
Global $RunSpeed2 = 0x01B80BA4
Global $RunSpeed3 = 0x01B80F80

Global $Jump1 = 0x01B81AC8
Global $Jump2 = 0x01B81EA4

Global $Gravity1 = 0x01B81608
Global $Gravity2 = 0x01B819E4

Global $Night = 0x012A9550
Global $Laser = 0x012A9874

Global $VARNIGHT = 0
$dll = DllOpen("user32.dll")
While 1
$MW3 = ProcessExists("iw5sp.exe")
If $MW3 = 0 Then
GUICtrlSetData($Status,$Title)
GUISetState(@SW_SHOW,$Title&" Wait")
WinMove($Title&" Wait","",@DesktopWidth/2-217/2,@DesktopHeight/2-33,217,66,6)
GUICtrlSetData($Status,"Bye bye!")
Sleep(1000)
Exit
Endif
$WinFocus = _MemoryRead(0x01C049CC,$OPENMEM,"long")

If _MemoryRead($Jump1,$OPENMEM,"float") <> $MenuJump or _MemoryRead($Jump2,$OPENMEM,"float") <> $MenuJump Then
_MemoryWrite($Jump1,$OPENMEM,$MenuJump,"float")
_MemoryWrite($Jump2,$OPENMEM,$MenuJump,"float")
EndIf

If _MemoryRead($Wall,$OPENMEM,"long") <> $MenuWall Then
_MemoryWrite($Wall,$OPENMEM,$MenuWall,"long")
EndIf
If _MemoryRead($AddEffect,$OPENMEM,"long") <> $MenuEffect Then
_MemoryWrite($AddEffect,$OPENMEM,$MenuEffect,"long")
Endif
if _MemoryRead($Gravity1,$OPENMEM,"float") <> $MenuGravity or _MemoryRead($Gravity2,$OPENMEM,"float") <> $MenuGravity Then
_MemoryWrite($Gravity1,$OPENMEM,$MenuGravity,"float")
_MemoryWrite($Gravity2,$OPENMEM,$MenuGravity,"float")
EndIf

If _IsPressed(60, $dll)And $WinFocus = 1 Then

If $VARNIGHT = 0 Then
$VARNIGHT = 1
_MemoryWrite($Night,$OPENMEM,8,"long")
_MemoryWrite($Laser,$OPENMEM,0,"long")
GUICtrlSetImage($PicNV,"C:\Documents and Settings\Administrateur\Bureau\AutoitScripts\MW3\NV2.jpg")
Sleep(200)
Else
$VARNIGHT = 0
_MemoryWrite($Night,$OPENMEM,0,"long")
_MemoryWrite($Laser,$OPENMEM,64,"long")
GUICtrlSetImage($PicNV,"C:\Documents and Settings\Administrateur\Bureau\AutoitScripts\MW3\NV.jpg")
Sleep(200)
EndIf
Endif

If $WinFocus = 1 Then
If _IsPressed(61, $dll) Then
GUICtrlSetData($Label12,"1")
$SlotN1 = _MemoryRead($Slot1,$OPENMEM,"long")
If $SlotN1 = 0 then
_MemoryWrite($Slot1,$OPENMEM,1,"long")
_MemoryWrite($SlotSwitch,$OPENMEM,1,"long")

Else
_MemoryWrite($SlotSwitch,$OPENMEM,$SlotN1,"long")

Endif
Endif

If _IsPressed(62, $dll) Then
GUICtrlSetData($Label12,"2")
$SlotN2 = _MemoryRead($Slot2,$OPENMEM,"long")
If $SlotN2 = 0 then
_MemoryWrite($Slot2,$OPENMEM,1,"long")
_MemoryWrite($SlotSwitch,$OPENMEM,1,"long")

Else
_MemoryWrite($SlotSwitch,$OPENMEM,$SlotN2,"long")

Endif
Endif

If _IsPressed(63, $dll) Then
GUICtrlSetData($Label12,"3")
$SlotN3 = _MemoryRead($Slot3,$OPENMEM,"long")
If $SlotN3 = 0 then
_MemoryWrite($Slot3,$OPENMEM,1,"long")
_MemoryWrite($SlotSwitch,$OPENMEM,1,"long")

Else
_MemoryWrite($SlotSwitch,$OPENMEM,$SlotN3,"long")

Endif
Endif

If _IsPressed(64, $dll) Then
GUICtrlSetData($Label12,"4")
$SlotN4 = _MemoryRead($Slot4,$OPENMEM,"long")
If $SlotN4 = 0 then
_MemoryWrite($Slot4,$OPENMEM,1,"long")
_MemoryWrite($SlotSwitch,$OPENMEM,1,"long")

Else
_MemoryWrite($SlotSwitch,$OPENMEM,$SlotN4,"long")

Endif
Endif

If _IsPressed(65, $dll) Then
GUICtrlSetData($Label12,"5")
$SlotN5 = _MemoryRead($Slot5,$OPENMEM,"long")
If $SlotN5 = 0 then
_MemoryWrite($Slot5,$OPENMEM,1,"long")
_MemoryWrite($SlotSwitch,$OPENMEM,1,"long")

Else
_MemoryWrite($SlotSwitch,$OPENMEM,$SlotN5,"long")

Endif
Endif

If _IsPressed(66, $dll) Then
GUICtrlSetData($Label12,"6")
$SlotN6 = _MemoryRead($Slot6,$OPENMEM,"long")
If $SlotN6 = 0 then
_MemoryWrite($Slot6,$OPENMEM,1,"long")
_MemoryWrite($SlotSwitch,$OPENMEM,1,"long")

Else
_MemoryWrite($SlotSwitch,$OPENMEM,$SlotN6,"long")

Endif
Endif

If _IsPressed(67, $dll) Then
GUICtrlSetData($Label12,"7")
$SlotN7 = _MemoryRead($Slot7,$OPENMEM,"long")
If $SlotN7 = 0 then
_MemoryWrite($Slot7,$OPENMEM,1,"long")
_MemoryWrite($SlotSwitch,$OPENMEM,1,"long")

Else
_MemoryWrite($SlotSwitch,$OPENMEM,$SlotN7,"long")

Endif
Endif

If _IsPressed(68, $dll) Then
GUICtrlSetData($Label12,"8")
$SlotN8 = _MemoryRead($Slot8,$OPENMEM,"long")
If $SlotN8 = 0 then
_MemoryWrite($Slot8,$OPENMEM,1,"long")
_MemoryWrite($SlotSwitch,$OPENMEM,1,"long")

Else
_MemoryWrite($SlotSwitch,$OPENMEM,$SlotN8,"long")

Endif
Endif

If _IsPressed(69, $dll) Then
GUICtrlSetData($Label12,"9")
$SlotN9 = _MemoryRead($Slot9,$OPENMEM,"long")
If $SlotN9 = 0 then
_MemoryWrite($Slot9,$OPENMEM,1,"long")
_MemoryWrite($SlotSwitch,$OPENMEM,1,"long")

Else
_MemoryWrite($SlotSwitch,$OPENMEM,$SlotN9,"long")

Endif
Endif
EndIf

If $MenuSpeed <> 0 Then
$ReadSpeed1 = _MemoryRead($RunSpeed1,$OPENMEM,"float")
$ReadSpeed2 = _MemoryRead($RunSpeed2,$OPENMEM,"float")
$ReadSpeed3 = _MemoryRead($RunSpeed3,$OPENMEM,"float")

If $MenuSpeed = 1 And $ReadSpeed1 <> 3 or $MenuSpeed = 1 And $ReadSpeed2 <> 3 or $MenuSpeed = 1 And $ReadSpeed3 <> 3 Then
_MemoryWrite($RunSpeed1,$OPENMEM,3,"float")
_MemoryWrite($RunSpeed2,$OPENMEM,3,"float")
_MemoryWrite($RunSpeed3,$OPENMEM,3,"float")
Endif

If $MenuSpeed = 2 And $ReadSpeed1 <> 6 or $MenuSpeed = 2 And $ReadSpeed2 <> 6 or $MenuSpeed = 2 And $ReadSpeed3 <> 6 Then
_MemoryWrite($RunSpeed1,$OPENMEM,6,"float")
_MemoryWrite($RunSpeed2,$OPENMEM,6,"float")
_MemoryWrite($RunSpeed3,$OPENMEM,6,"float")
Endif

If $MenuSpeed = 3 And $ReadSpeed1 <> 12 or $MenuSpeed = 3 And $ReadSpeed2 <> 12 or $MenuSpeed = 3 And $ReadSpeed3 <> 12 Then
_MemoryWrite($RunSpeed1,$OPENMEM,12,"float")
_MemoryWrite($RunSpeed2,$OPENMEM,12,"float")
_MemoryWrite($RunSpeed3,$OPENMEM,12,"float")
Endif

Else
$ReadSpeed4 = _MemoryRead($RunSpeed1,$OPENMEM,"float")
$ReadSpeed5 = _MemoryRead($RunSpeed2,$OPENMEM,"float")
$ReadSpeed6 = _MemoryRead($RunSpeed3,$OPENMEM,"float")

If $ReadSpeed4 <> 1.5 or $ReadSpeed5 <> 1.5 or $ReadSpeed6 <> 1.5 Then
_MemoryWrite($RunSpeed1,$OPENMEM,1.5,"float")
_MemoryWrite($RunSpeed2,$OPENMEM,1.5,"float")
_MemoryWrite($RunSpeed3,$OPENMEM,1.5,"float")
Endif
EndIf

If $MenuAmmo = 1 Then

$ReadAmmo1 = _MemoryRead($Ammo1,$OPENMEM,"long")
$ReadAmmo2 = _MemoryRead($Ammo2,$OPENMEM,"long")
$ReadAmmo3 = _MemoryRead($Ammo3,$OPENMEM,"long")
$ReadAmmo4 = _MemoryRead($Ammo4,$OPENMEM,"long")
$ReadAmmo5 = _MemoryRead($Ammo5,$OPENMEM,"long")
$ReadAmmo6 = _MemoryRead($Ammo6,$OPENMEM,"long")
$ReadAmmo7 = _MemoryRead($Ammo7,$OPENMEM,"long")
$ReadAmmo8 = _MemoryRead($Ammo8,$OPENMEM,"long")
$ReadAmmo9 = _MemoryRead($Ammo9,$OPENMEM,"long")
$ReadAmmo10 = _MemoryRead($Ammo10,$OPENMEM,"long")
$ReadAmmo11 = _MemoryRead($Ammo11,$OPENMEM,"long")
$ReadAmmo12 = _MemoryRead($Ammo12,$OPENMEM,"long")
$ReadAmmo13 = _MemoryRead($Ammo13,$OPENMEM,"long")
$ReadAmmo14 = _MemoryRead($Ammo14,$OPENMEM,"long")
$ReadAmmo15 = _MemoryRead($Ammo15,$OPENMEM,"long")
$ReadAmmo16 = _MemoryRead($Ammo16,$OPENMEM,"long")
$ReadAmmo17 = _MemoryRead($Ammo17,$OPENMEM,"long")
$ReadAmmo18 = _MemoryRead($Ammo18,$OPENMEM,"long")

If $ReadAmmo1 or $ReadAmmo2 or $ReadAmmo3 or $ReadAmmo4 or $ReadAmmo5 or $ReadAmmo6 or $ReadAmmo7 or $ReadAmmo8 or $ReadAmmo9 or $ReadAmmo10 or $ReadAmmo11 or $ReadAmmo12 or $ReadAmmo13 or $ReadAmmo14 or $ReadAmmo15 or $ReadAmmo16 or $ReadAmmo17 or $ReadAmmo18 < 100 Then
_MemoryWrite($Ammo1,$OPENMEM,999,"long")
_MemoryWrite($Ammo2,$OPENMEM,999,"long")
_MemoryWrite($Ammo3,$OPENMEM,999,"long")
_MemoryWrite($Ammo4,$OPENMEM,999,"long")
_MemoryWrite($Ammo5,$OPENMEM,999,"long")
_MemoryWrite($Ammo6,$OPENMEM,999,"long")
_MemoryWrite($Ammo7,$OPENMEM,999,"long")
_MemoryWrite($Ammo8,$OPENMEM,999,"long")
_MemoryWrite($Ammo9,$OPENMEM,999,"long")
_MemoryWrite($Ammo10,$OPENMEM,999,"long")
_MemoryWrite($Ammo11,$OPENMEM,999,"long")
_MemoryWrite($Ammo12,$OPENMEM,999,"long")
_MemoryWrite($Ammo13,$OPENMEM,999,"long")
_MemoryWrite($Ammo14,$OPENMEM,999,"long")
_MemoryWrite($Ammo15,$OPENMEM,999,"long")
_MemoryWrite($Ammo16,$OPENMEM,999,"long")
_MemoryWrite($Ammo17,$OPENMEM,999,"long")
_MemoryWrite($Ammo18,$OPENMEM,999,"long")
EndIf
EndIf

$HP = _MemoryRead($ADDHP,$OPENMEM,"long")
If $HP <> $LabelHP Then
$LabelHP = $HP
GUICtrlSetData($Label4,$LabelHP&"%")
Endif

If $MenuHp = 1 And $HP < 100 Then
_MemoryWrite($ADDHP,$OPENMEM,100,"long")
EndIf

$nMsg = GUIGetMsg()
Switch $nMsg
Case $Button1
Exit

EndSwitch
WEnd

Func MENUL()
If $MenuV = 7 Then
GUICtrlSetBKColor($Label11, $BKColor)
GUICtrlSetColor($Label11, $Color)
GUICtrlSetBKColor($Label10, $Color)
GUICtrlSetColor($Label10, $BKColor)
$MenuV -= 1
ElseIf $MenuV = 6 Then
GUICtrlSetBKColor($Label10, $BKColor)
GUICtrlSetColor($Label10, $Color)
GUICtrlSetBKColor($Label7, $Color)
GUICtrlSetColor($Label7, $BKColor)
$MenuV -= 1
ElseIf $MenuV = 5 Then
GUICtrlSetBKColor($Label7, $BKColor)
GUICtrlSetColor($Label7, $Color)
GUICtrlSetBKColor($Label5, $Color)
GUICtrlSetColor($Label5, $BKColor)
$MenuV -= 1
ElseIf $MenuV = 4 Then
GUICtrlSetBKColor($Label5, $BKColor)
GUICtrlSetColor($Label5, $Color)
GUICtrlSetBKColor($Label3, $Color)
GUICtrlSetColor($Label3, $BKColor)
$MenuV -= 1
ElseIf $MenuV = 3 Then
GUICtrlSetBKColor($Label3, $BKColor)
GUICtrlSetColor($Label3, $Color)
GUICtrlSetBKColor($Label2, $Color)
GUICtrlSetColor($Label2, $BKColor)
$MenuV -= 1
ElseIf $MenuV = 2 Then
GUICtrlSetBKColor($Label2, $BKColor)
GUICtrlSetColor($Label2, $Color)
GUICtrlSetBKColor($Label1, $Color)
GUICtrlSetColor($Label1, $BKColor)
$MenuV -= 1
Endif

EndFunc

Func MENUR()
If $MenuV = 1 Then
GUICtrlSetBKColor($Label1, $BKColor)
GUICtrlSetColor($Label1, $Color)
GUICtrlSetBKColor($Label2, $Color)
GUICtrlSetColor($Label2, $BKColor)
$MenuV += 1
ElseIf $MenuV = 2 Then
GUICtrlSetBKColor($Label2, $BKColor)
GUICtrlSetColor($Label2, $Color)
GUICtrlSetBKColor($Label3, $Color)
GUICtrlSetColor($Label3, $BKColor)
$MenuV += 1
ElseIf $MenuV = 3 Then
GUICtrlSetBKColor($Label3, $BKColor)
GUICtrlSetColor($Label3, $Color)
GUICtrlSetBKColor($Label5, $Color)
GUICtrlSetColor($Label5, $BKColor)
$MenuV += 1
ElseIf $MenuV = 4 Then
GUICtrlSetBKColor($Label5, $BKColor)
GUICtrlSetColor($Label5, $Color)
GUICtrlSetBKColor($Label7, $Color)
GUICtrlSetColor($Label7, $BKColor)
$MenuV += 1
ElseIf $MenuV = 5 Then
GUICtrlSetBKColor($Label7, $BKColor)
GUICtrlSetColor($Label7, $Color)
GUICtrlSetBKColor($Label10, $Color)
GUICtrlSetColor($Label10, $BKColor)
$MenuV += 1
ElseIf $MenuV = 6 Then
GUICtrlSetBKColor($Label10, $BKColor)
GUICtrlSetColor($Label10, $Color)
GUICtrlSetBKColor($Label11, $Color)
GUICtrlSetColor($Label11, $BKColor)
$MenuV += 1
Endif

EndFunc

Func MENUU()
If $MenuV = 1 Then
GUICtrlSetData($Label1,"HP: on")
$MenuHp = 1
Elseif $MenuV = 2 Then
GUICtrlSetData($Label2,"Ammo: on")
$MenuAmmo = 1
Elseif $MenuV = 3 And $MenuSpeed = 0 Then
GUICtrlSetData($Label9,"1")
$MenuSpeed = 1
Elseif $MenuV = 3 And $MenuSpeed = 1 Then
GUICtrlSetData($Label9,"2")
$MenuSpeed = 2
Elseif $MenuV = 3 And $MenuSpeed = 2 Then
GUICtrlSetData($Label9,"3")
$MenuSpeed = 3
Elseif $MenuV = 4 And $MenuGravity < 800 Then
$MenuGravity += 10
GUICtrlSetData($Label6,$MenuGravity)
Elseif $MenuV = 5 And $MenuJump < 1000 Then
$MenuJump += 10
GUICtrlSetData($Label8,$MenuJump)
Elseif $MenuV = 6 Then
GUICtrlSetData($Label10,"Effect: on")
$MenuEffect = 1
Elseif $MenuV = 7 Then
GUICtrlSetData($Label11,"Wall: on")
$MenuWall = 1
EndIf
EndFunc

Func MENUD()
If $MenuV = 1 Then
GUICtrlSetData($Label1,"HP: off")
$MenuHp = 0
Elseif $MenuV = 2 Then
GUICtrlSetData($Label2,"Ammo: off")
$MenuAmmo = 0
Elseif $MenuV = 3 And $MenuSpeed = 1 Then
GUICtrlSetData($Label9,"0")
$MenuSpeed = 0
Elseif $MenuV = 3 And $MenuSpeed = 2 Then
GUICtrlSetData($Label9,"1")
$MenuSpeed = 1
Elseif $MenuV = 3 And $MenuSpeed = 3 Then
GUICtrlSetData($Label9,"2")
$MenuSpeed = 2
Elseif $MenuV = 4 And $MenuGravity > -800 Then
$MenuGravity -= 10
GUICtrlSetData($Label6,$MenuGravity)
Elseif $MenuV = 5 And $MenuJump > 40 Then
$MenuJump -= 10
GUICtrlSetData($Label8,$MenuJump)
Elseif $MenuV = 6 Then
GUICtrlSetData($Label10,"Effect: off")
$MenuEffect = 0
Elseif $MenuV = 7 Then
GUICtrlSetData($Label11,"Wall: off")
$MenuWall = 0
EndIf
EndFunc​


Amusez vous bien !!

 
Last edited:

Babart

V
Sep 24, 2011
522
0
321
30
Ouais je la regarde.
T'as une voix trop sex' :D

je vais test en solo, puis co-op :)
 

Babart

V
Sep 24, 2011
522
0
321
30
je suis en officiel seven*64.

La totale.
mais avant de faire une connerie...
je lance le trainer avant ou apres le jeu ?
 

Babart

V
Sep 24, 2011
522
0
321
30
Ne marche pas sous seven *64 en officiel.

(pour ceux qui jouent en plain écran, essaie de mettre ton menu en priorité haute, car l'écran le cache.)
 

|Arkenix|

BrainV2.1.exe
V
Feb 22, 2011
657
0
441

MisaMi

Membre actif
Jan 4, 2012
229
0
321
@|Arkenix| :

Il faudrait que tu demande a un programmer de le faire passé sous version officiel Steam ?
 

Toxyk

Membre
Jan 5, 2012
37
0
306
28
Alors perso j'suis en vista 32bite je crois >.< bon je lag a mort a cause du mauvais réseau sinon le trainer marche pas sry
 
Last edited:

Nkx

Membre actif
Aug 29, 2011
345
0
321
Cacher dans l'ombre ...
J'ai testé en officiel et sur seven 64 bits et il fonctionne pas =s . Si tu arrive a le faire fonctionner en officiel , seven et 64bits je t'appelle Cheat king? :lol:
 
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